|
|
|
 | * Use the Mannaz spell alot the more it's use the more power it gains
Summon ur strong monsters first then use your mannaz and summon the weak-mid ones
go for all the weakest battles the rewards might not be that good but the next time it could be great! Now if you prefer a more challenging start go for fire for an easier start go earth. - Submitted by andehboi
* Once you kill ONE of the enemy's creaturs, AND while it's your turn, hit the ESC button (on the keyboard) for an instant win! - Submitted by EPGAH
* Be careful about summoning in mid-fight: Summoning a "new" monster skips the current monster's turn, and worse, the "new" monster cannot fight the same turn it is summoned on (This game's version of "Summoning Sickness"), which may result in you inadvertently skipping your turn! - Submitted by EPGAH
* Cast as many Spells as you can! Casting Spells increases your "experience" with that Spell, but more importantly, MOST Spells don't skip your turn...You can buff one creature into near godhood! I recommend casting the Precision (Can't miss, Earth) first, then the Enrage ( 2 Attack, Fire)... Also, cast the Regen Spell ( 2 Heal per turn, Fire) AFTER your monster gets hurt, then you can reap the immediate benefit of 2 Healing THAT TURN! For emergency healing, Air has a Spell "Solinus", or something like that, heals ALL of your monsters for 5HP, immediately...sadly, no per-turn regen from the Air version! - Submitted by EPGAH
* fight any monsters till lvl 5 but from then on fight only for avatar/artifact giving and spells you dont have - Submitted by rulezzzz
* Add your Tips and Tricks!
* Magic Stones Game Free Download |
|
|