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 | * When someone of your tribe dresses the robe, that's in the amphitheatre, that person cannot work anymore. He/she can be a healer an has special power (don't know them yet), but cannot work like a builder or scientist or farmer. So for a tribal chief choose someone, that u need less. - Submitted by manca
* Rain usually means mushrooms. - Submitted by Andrius16
* In the corner on the right is a big green plant. Make sure that they remove all the leafs. When you have a adept scienst he of she has to collect all the pots to make a lab. - Submitted by marbeer
* The bottom left of the map is that there a piles of rock, you need to get a Master Builder or Master Researcher (Upgrade all of the techs up to Level 3 just incase) to mine the rocks and then there will be a hole. Inside will be secrets about the Island of Isola. Maybe this will work. - Submitted by Serkan12345
* The Tribal Chief the tribal chief can do more then what most ppl are saying..he/she can gather fire wood & dry grass. he/she can make potions. and he/she can stand on the lift and plant the seeds and can heal and every 24 hrs can food. - Submitted by angeleyes122605
* You can make magic food with the help of CHIEF.Just place him over the food bin and he will start making.But he can only make this magical food once every 24 hours(real 24 hours). - Submitted by kickout1434
* It seems the order you put the plants into the alchemy pot makes a difference. The list compiled by MIWHALKI is great except that the order for ingredients is in some cases wrong. When the order is wrong the person doing the alchemy looses health - Submitted by Crysthia19
* THESE ARE MY TIPS, ASSUMING VIEWERS ALREADY HAVE GENERAL KNOWLEDGE OF THE GAME 1. The 1st puzzle is the finding of the chief, my advice is (through personal experience) DO NOT allow anyone to try on that wretched robe! Even a child! Directing work my foot, that's not as good as actually doing work. You can always do this later when you have to do weather dancing and what not. 2. The 1st thing u want 2 do is put a person to start building a house, not because you want to support a larger population, but because you want to build skill (luckily I had a runner, and if the person is a trainee already, all the better). One person should be collecting the honey (the seed should already be planted). The rest of people should be researching. After one scientist (who has some skill in building) reaches adept level, put him to start building to build up his skill level. You don't have to drain the honey all at once so, put the farmer to research when you are satisfied with the amount of food (you'll pick back up when the food goes down) In the meantime, get the children to collect collectibles and mushrooms. 3.When the woman who was pregnant becomes available put her to clear the bushes (You may put all training builders to clear bushes). You are doing this because you need 3 adept builders (along with Restoration Level 2) to make the machine work. 4. So by now, your honey would have finished, and you should be harvesting fruit from your first tree. Hopefully you have enough tech pts to buy Restoration Level 2, and you should have 3 adept builders (one might be master), so buy Rest. L.2 and then place the 3 adept builders on machine and it will be repaired. 5. You don't have to leave a villager stupidly standing on the machine waiting for rain to fall. As soon as you start to see rain falling, place one. The bucket on the other end will fill and the villager goes up. A seed (in the form of the actual fruit) would fall, and you'll plant that. You may take the villager off the machine before rain is finished falling and the lever goes down. When rain falls again, you do the same to get the last fruit. 6. So, with that over, and a lot of fruit in the future, so you don't have to worry, you can now concentrate on making 55,000 tech pts to get rid of the sharks. You may also, finish clearing bushes (to reveal the Roster of the Dead), and Repair the bath, and clear rubble. Note: I, still haven't robed by chief! 7. When the youngest child is about 11, and all the others have more or less grown up, you can let a woman get pregnant. Personally, right now I've got 6 scientists (4 of which are mastered, and 1 Esteemed) trying to make up my 55,000 to banish sharks; 2 builders clearing the rubble (the bath is already repaired), no one farming, because I think I have enough food (over 1000) and besides the trees are almost depleted! 2 children running around. I started playing today, after a failed try! And I'm confident I can finish successfully. I think, the key to my success, is not picking a leader. When I'm reading to do the weather dance or when I'm out of food, I'll allow my villagers to try on the robe (hope it's a child) Anyway, I hope this helps many people. I know other people's inputs helped me alot in coming up with this idea. - Submitted by JQueGameLover
* Collect the collectibles, even if you already have collected that certain collectible, it will earn you tech points. The more rare, the more points. - Submitted by kalimont
* one of the secret powers from the village chief is: poofing up food ...... you always get when done the tutorial 300 food of a big bunch of honeycombs the adept scientist he can make the lab usable collect all the items you can by using childs the only flower you can use is a black lotus .... the other plants ar very good hidden ( for me ) you get a plant every so much hours with food ( wich i dont remember )the village chief can let your poeple work anny better and earn better experience i got on one of my tribes a child from the barrel so i got 1 child whitout parenting him always pause the game unless your really sure the villagers can survive without you - Submitted by dennyboy
* the chief can also gather herbs and he can do alchemy. You can also put him on the lift so he can reach for the fruit - Submitted by nightsky
* Orchard Puzzle (Usage of the lift) After you repair the lift, make one of your villagers stand on the lift during the rain. after a while the villager can reach the tree and then a seed will drop. Drag your villager onto the seed to plant it.Make the whole thing twice and wait for fruits to grow up. (Actually orchard contains three trees but one seed is already on the ground- i strongly suggest planting it at the beginning of the game because honey stock is very limited... ) - Submitted by hilaleren
* Don't impregnate all your women right away, wait until you have a continuous food source before making more villagers. - Submitted by kalimont
* 1. If your chief is a female & she has a baby, she's won't direct work or Lecture!
2. Exercising can help boost Building skills and can give some a longer life.
the next 2 can possibly be spoilers
3. Faster Tech Points
TECH Points Faster:Have 3 kids pick up the same shroom or object by: 1.Pause 2.Drop 1 kid near enough to say they are picking it up. 3.Grab another kid & HOLD it above the item 4. QUICKLY Unpause, Drop kid & Pause. 5. Grab final kid & do the same as 2nd kid, unpause & continue. (Even on pause items still appear & disappear)
4.Master Parenting Quickly
Use any 18+ male & females 55+ (when they stop having babies). Pause game & Repeatedly, Grab & drop the one you wish to max onto the other til they kiss (this can take a bit)
5. Potions that make Villagers sick can help your healers out! Just set them aside (or not since the sick can heal as well) and have everyone else drink it and let your healers go to work. P.S. Kids can heal too, becoming apprentice doctors.
6.For the potions that take health and not make villagers sick, you just need to make a potion that gives you health.
7.Look for the potion that says "You feel better" once drank when you have a villager with a weakened status (which are caused by bad potions and lab mishaps). These will give you healthy status again and will slowly refill the health meter (or just make a potion that gives health afterwords to fill it quicker)
8. Kids can gather your ingredients for potions. They are much faster.
9. Without saying too much the best way to get all the limited food source crisis done with is to get the following asap:
3 adept builders (to me the most important skill to have all villagers learn/master)
the lift fixed
the research lab fixed
level 2 in the faction you chose (nature or magic)
the right potion to make your problems disappear :)
Hope this helped :) - Submitted by MIWHALKI
* You will need Level 2 Leadership, a tribal
chief, and 3 Adept Farmers. First, drop the chief on your lit fire.
He/she will begin weather dancing. Then drop the farmers on the fire,
and they will join in. You will know they are successful when sparkles
appear over their heads and under their feet.
Puzzle 6 - The Lift. You will need 3 Adept Builders and Level 2 Restoration.
Once you have purchased the tech, drop your 3 builders on the "strange
machine" in the orchard. Make sure their action line reads "repairing
the lift". If you have done this correctly, the lift will be repaired.
Puzzle 7 - The Rubble. You will need Level 2 Restoration. Drop a villager
(preferably a builder) on the pile of rocks at the bottom of the map.
He/she will clear away the rocks, gaining building skill (builders will
accomplish this task faster).
Puzzle 8 - The Ancient Bath. You will need to have completed Puzzle 3
and have a Master Builder. Drop your builder on the "chalkboard" in the
alchemy lab (he/she will "see" it if you fly them over the lab) - he/she
will create the the plans for the bath. Drop your builders on the bath
to complete the project. - Submitted by hazellightyear
* Puzzle 9 - The Statue. The villagers must push the statue up the path towards thYou will need Level 3 Restoration, Level 3 Leadership, a tribal chief, a Master Builder, and a completed bath (solved Puzzle 8). Drop the Master Builder on the chalkboard (which will be blank after the bath is completed), and he/she will draw up plans for the statue. Drag an adult villager (not a nursing mom) up the path to the door until he/she "Sees a good place to anchor the statue" -- this villager is more likely to be successful if he/she has some building skill. That villager will then build scaffolding to help anchor the statue. Your chief must direct work on the statue, so drop him/her on the statue to begin this process - if the chief stops directing work, then progress will halt until the chief returns to his/her duties. Once the chief is directing, you can then drop builders on the statue to help "pushing the statue". e door - this will take several hours (you can click on the statue to bring up a timer in the status bar that will help you determine how long is left - but this time depends on how many builders you have working on the project and may increase if builders leave the project). Your builders may occasionally complain that "there is no more room to help out" - only a limited number of builders can work on the statue at any given time. - Submitted by hazellightyear
* Puzzle 15 - The Clam Key. You will need to have solved Puzzle 9 (The Statue), a Master Builder, a Master Scientist, and a Tribal Chief. Once the statue is completed, a rough pearl will appear near the statue's feet. Have a Master Builder pick up the pearl - he/she will take it to the waterfall to be shaped. After the builder drops the pearl, drop a Master Scientist on the pearl to take it to the research lab to be finished. Then have the tribal chief pick up the finished blue pearl: the chief will use the pearl to get the key from the giant clam and will then put the key in the door. (As with the other key puzzles, the pearl will return to the last place it was located if a villager drops it before reaching their destination - they will have to pick it up again to complete the task).
Puzzle 16 - The Sun Dial. You will need to have solved Puzzles 13, 14, and 15. Once all three keys are in the door, the sun dial room will be revealed. Wait for the weather to become sunny - a beam of sunlight will appear in the room. Drop a villager on the sun dial until it reaches the position at the furthest left, directly under the sun beam (there are three locations for the sun dial). When the sunlight hits the sun dial, ghostly figures will appear in the room - the puzzle should be solved at this point (if it is not, have a villager move the sun dial around until it reaches the spot again)(there are three locations for the sun dial). When the sunlight hits the sun dial, ghostly figures will appear in the room - the puzzle should be solved at this point (if it is not, have a villager move the sun dial around) Drop a villager on those ghosts and the mystery of the secret city will be revealed! - Submitted by hazellightyear
* The first 4 puzzles
Puzzle 1 The First Chief. Drop all your villagers on the robes in the amphitheater: any villager except nursing moms can become chief. If you can't find your chief right away, wait until moms no longer have babies and drop them on the robe. (you will need to repeat this process each time the chief dies)
Puzzle 2 The Bee Hive First, light the fire (collect wood and dry grass in the fire pit, then light the fire). Then drop an adult villager on the burned out torches near the hive. He/she will return the touch to the hive and calm the bees so you can collect honey.
Puzzle 3 The Alchemy Lad. You will need and Adept Scientist (or more than one). Scattered around the village are 2 colored pots (red and yellow with white stripes) a brown pot, a gray bowl and spoons, and a short spear (orange-brown handle with gray blade). Drop your scientist(s) on each item and they will return it to the lab.
Puzzle 4 The Roster of the Dead. At the far right on the map is a grassy area at the upper right of this area is a big leafy bush. Have your villagers remove these leaves which uncovers the roster of the dead (they will gain building skill; trained builders can accomplish this faster). - Submitted by Mystic1231
* Puzzle 11 - Banishing the Sharks. You will need to have completed Puzzle 3 and have at least Level 2 in your chosen faction, Nature or Magic.
For NATURE: collect the following herbs for a potion: 2 X Black Orchid, 1 x Pitcher Plant.
For MAGIC: collect the following herbs for a potion: 2 X Rose, 1 x Berry.
Have an adult villager (not a nursing mother) drink the potion. He/she will take a vial to the ocean.
Puzzle 13 - The Ash Key. Later in the game (after at least 60 hours of fire burn time), you will notice sparkles coming from the fire. Drop an adult villager on the rightmost of the two waterfalls (where they go to drink and do laundry) to help put the fire out (you will have to do this 3-4 times); you can also let the fire go out on its own. A diamond will appear in the ashes. The diamond will be too hot to pick up initially (it was in a fire, don't forget). To cool the key, drop adult villagers on the waterfall. They will gather water and drop it on the key. They will need to do this more than once (5 or 6 times) to make the diamond cool enough to touch - your villagers won't repeat this task on their own, so you will have to make them do it by dropping them on the waterfall. When the villagers no longer bring water to the fire (they'll revert to drinking from the waterfall when you drop them on it), drop a villager on the key - they will take it to the door and solve the puzzle. You will need to repeat this step if they drop the key before reaching the door.
Puzzle 14 - The Hanging Key. You will need to have solved Puzzle 3. Collect the following herbs for a potion: Cactus, Rose, Lotus. Make the potion and have villager (other than a nursing mom) drink it. That villager should feel "light and springy!". Drop them near the pink diamond (the hanging thing) just above the Rose plant - their status line should read "trying to reach the key". They will jump up, collect the key, and place it in the door. If they drop the key before reaching the door, you will have to resolve this puzzle. - Submitted by hazellightyear
* Just so that everyone knows. You DO NOT choose who will wear the robe. That is random. I have even had a child who wears the robe. That is probably the best one to do in my opinion, since they can't work. :)
Your person with the robe, the chief of the village, can help you with food if it is short once every 24hrs. This can be helpful while you wait for your stats to raise :) - Submitted by nozomashii74
* Help on food:
I was kind of confused at first on getting food for my villagers, but figured out the honey is your first source. Make sure your firewood and dry grass is gathered and started before attempting.
The next step as to getting food is repairing the lift, located next to the fruit tree by the water. You need to advance your restoration one level in the tech department. So be sure to have at least one or two villagers in researching to earn those tech points. After advancing one restoration level, you need three builders at once, to fix the lift. After it is fixed, when it rains, quickly drag a villager onto the flat end of the lift to stand on it while it rains. It will lift them up and they will knock down a fruit seed, in which you can plant another fruit tree. You can have 3 total fruit trees. Good luck! :) - Submitted by kello420
* The ruined alchemy puzzle....
Train 1 of your villager to an adept scientist and picked up the 5 alchemy items over the village. Once all the items are retrieved, the alchemy would be available for use to research on potion.
The broken machine puzzle...
Improve restoration to level 2.
Get at least 3 villager who has adept builder and above skills level to repair the lift.
The orchard puzzle ...
Get 1 of the villager to stand on the primitive lift when it starts to rain. when the bucket on the other end is filled with the rain water, the stand will rise and the villager on it will be able to pick the fruit on the tree on top and after the fruit drop to the ground, get the villager to pick it up and plant it in the orchard. Get 3 plants in the orchard to mature and the puzzle would be complete.
The Giant Bath...
After the alchemy lab is restored, get a master builder to draw on the chalkboard. After that, drag any villager with skill of adept builder or higher to repair the bath.
Rooster of Death puzzle...
Clear away the leaves in front of the stone tablet and it will gives you the rooster of death. Clearing away the leaves will improve the skill of building. - Submitted by juju82
* The orchard
fix the machine as mentioned, and when it starts to rain put a villager on the right side. the rain fills the bucket with water thus lifting the villager who will be able to reach for a fruit/seed. Plant the seed and you'll get a tree. to complete the puzzle you need to have 3 trees. - Submitted by myacska
* Like all other Virtual Villagers games you can turn your computer clock forward to do a "time travel" in the game.
Warning: There is a chance that you will loose alot of time and alot of villagers, use this with caution. - Submitted by mrpeters
* For a health potion, use 2 lotus flowers and 1 cactus. If your person is very low on health you have to make the potion again. The villagers are only able to use the potion once per pot. - Submitted by pblove
* Once you have a Tribal Chief, they can't do any work anymore. But...
My Tribal Chief is a woman and I've found out that you can still get her to have a baby, so she can be used for expanding the population, which leaves you with more villagers to do other things. - Submitted by iarvl
* the quickest way for food is...
The hive puzzle -except mushrooms. To solve the puzzle you have to set up the fire first. Then pick up a burnt-torch near the hive and light it. your villager will do the rest... - Submitted by hilaleren
* Potions Discovered so Far
lotus,tigerlily,rose=feel faint
lotus,black orchid,tigerlily=toilet
rose,black orchid,lotus=awful
rose,black orchid,tigerlily=burns
rose,2 lotus=fertile
black orchid,2 lotus=Nasty
3 lotus=trance
3 black orchids=yikes
2 rose,lotus=dancing
2 rose,tigerlily=stinky breath
2 rose,black orchid=lonely
3 rose=romantic
3 tigerlilies=make sandcastles
3 cactus=feels better (restores health)
2 cactus,rose=something smells yummy
2 cactus,tigerlily=nasty/bitter
rose,lotus,cactus=springy
2 black orchids,lotus=stomache ache - Submitted by purebtch
* List Of Potions & what they do:
1-Rose 2-Black Orchid 3-Cactus 4-Lotus 5-Tiger Lily
Nature Fac. 6-Pitcher Plant Magic Fac. 7-Berry
Combination Result
1+1+1= Romantic/Embrace
1+1+2= Feels Lonely
1+1+3= Fertile
1+1+4= Happy feet - Dances
1+1+5= Stinky Breath - Burps
1+2+2= Stomachache (All of these on list take minor health)
1+2+3= Burns (All burns on list take minor health)
1+2+4= Awful (All of these on list make villagers sick;which can help train healers)
1+2+5= Burns
1+3+3= Yummy
1+3+4= Light&Springy (Needed to get Pink diamond)
1+3+5= Blannesamagawa loomajoobamooga!! temp. crazy
1+4+4= Fertile
1+4+5= Woozy
1+5+5= Childlike
2+2+2= Half health gone!
2+2+3= Stomachache
2+2+4= Stomachache
2+2+5= Woozy
2+3+3= Awful
2+3+4= Temp. Energy boost
2+3+5= Exercise!(can boost build skill & ext. life!
2+4+4= Bitter
2+4+5= Nature Calls!
2+5+5= Sleepy
3+3+3= +Minor Health
3+3+4= +Med. Health
3+3+5= Bitter
3+4+4= +Med. Health
3+4+5= Hungry
3+5+5= Bitter
4+4+4= In a Trance
4+4+5= Hiccups
4+5+5= Bitter
5+5+5= Childlike
NATURE
6+6+6= Itchy
6+6+1= Feel Better (All of these on list fix Weakened)
6+6+2= Sleepy
6+6+3= Feel Better
6+6+4= Feel Better
6+6+5= Awful
6+1+1= Soapy Hiccups
6+1+2= Burns
6+1+3= Feel Better
6+1+4= Fertile
6+1+5= Hiccups
6+2+2= Sharks Go(villagers take to ocean)
6+2+3= Bitter
6+2+4= Burns
6+2+5= Nature Calls!
6+3+3= Too hot
6+3+4= Feel Better
6+3+5= Bitter
6+4+4= Epiphany/Trance
6+4+5= Stomachache
6+5+5= Bitter
MAGIC
7+7+7= Temp. Paralyzed
7+7+1= Burns
7+7+2= Sleepy
7+7+3= Bitter
7+7+4= Burns
7+7+5= Awful
7+1+1= Sharks Go(Villagers take to ocean)
7+1+2= Burns
7+1+3= Scientific Clarity
7+1+4= Yummy!
7+1+5= Yummy!
7+2+2= Bitter
7+2+3= Temp. Blind
7+2+4= Feel Smarter
7+2+5= Nature Calls!
7+3+3= Freezing cold
7+3+4= Feel Better
7+3+5= Bitter
7+4+4= Epiphany/Trance
7+4+5= Stomachache
7+5+5= Teleports u nearby - Submitted by MIWHALKI
* Add your Tips and Tricks!
* Virtual Villagers - The Secret City Game Free Download |
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